Fallow's Cross was founded in 1150 by a group of families from Silverymoon, hoping to escape the plague infesting the city at the time. They settled in a sheltered vale, finding the land fertile and the woodlands bountiful. The villagers only fear was the proximity of the Evermoor, also known as The Trollmoors.Their fears were well founded. Five years after settling, a large army of Trolls swept out of the moors and attacked the town. It was the fortuitous intervention of a passing mage that allowed the village to survive. Albaneer Fallow was honoured by the villagers with a wooden statue in the market square, and the villagers renamed their village Fallowdale.
As the years passed, the weather attacked the statue and the villagers, to busy with mundane day to day existence, paid little attention to the state of the monument. Twenty years went by, before Albaneer Fallow stopped by again on his way from Silverymoon. The statue had rotted so that all the remained was a gaunt skeleton of two arms flung out wide - originally in the pose of a spell-caster - and the upright torso, withered to a stick. The result looked like an upright cross - similar to a whipping post seen in many towns.
Albaneer was not impressed, and blasted the remains of the statue to splinters. In his fury he cursed the villagers that for their neglect, he would forever force the village to go by the name Fallow's Cross. He meant it to show his anger, but his ire made him linguistically careless. The question visitors asked about the name were either: "Where are the crossroads" or "Where is the Cross"?
The cross, however, was to come back to haunt the town.
The village slowly grew and prospered. An earth fortification was built to the North West of the village - facing the Trollmoors, and all men were required to train in the militia for the times when Trolls came to hunt. One retired adventurer organized the construction of catapults and secured the recipe to create burning pitch to use in them. These were the village's most effective weapon against their constant enemies from the moors.
In 1298 a young mage settled in the town, buying an old house and building a tower on the side. His name was Mulmar and in the early years, he was welcomed by the villagers as another defence against the Trolls. As the years went by, however, the villagers became more and more concerned at the strange noises, smells and occasional very odd visitor. Eventually in 1340, the mayor, Rubinar Hultshaw, and a deputation of villagers called on the mage. They were met by abuse and curses and warned to leave him in peace - or else!
A shadow was cast over the village by the mage's tower. Then in 1350, the villagers made an even bigger mistake. A band of travelling priests arrived in the village and charmed the mayor and village elders into allowing them to build a church in the village. After hearing the problems they was having with Mulmar, the priests explained that they would be able to protect the village from the mage - obviously an unstable and evil man. The villagers readily agreed.
It was only after the large stone church was built in a short time, that the truth about the priests became apparent. A cross appeared on the side of the tower, and the villagers became fearful. The cross that now occupied the attention of the village was occupied by a still living figure. It was difficult to tell whether it was a man or woman, human or elf as the creature was in a pitiful state and took many days to finally die. Thus was the Church of Loviatar in Fallow's Cross consecrated to the cruel Goddess of Torment.
The next few years were a time of dark fears and terrors for the village. Soon after the nature of the church was revealed, a war of attrition began between the Church and Mulmar, with the villagers invariably caught in the crossfire.
It was into this terrifying stalemate that three itinerant adventurers stumbled into in the closing weeks of 1364, and a new chapter in the history of Fallow's Cross would begin.