Key

Player's Handbook

Tome of Magic

Forgotten Realms

Wizards Handbook

Drow of the Underdark

Other Spells

Spellbook of Wizard Rm 10

1:

2

3:

4:

Burning Hands

Agannazaar's Scorcher

Blink

Acid Bolt

Catapult

Blur

Clairaudience

Confusion

Comprehend Languages

Cloak from Undead

Clairvoyance

Enchanted Weapon

Detect Magic

Deafness

Dispel Silence

Illusionary Wall

Divining Rod

Detect Invisibility

Dispel Magic

Improved Invisibility

Feather Fall

Knock

Fly

Minor Globe of Invuln.

Hold Portal

Locate Object

Hold Undead

Minor Creation

Identify

Melf's Acid Arrow

Hold Person

Remove Curse

Magic Missile

Protection from Cantrips

Iron Mind

Stoneskin

Metamorphose Liquids

Pyrotectnics

Protection from Normal Missiles

Wizard Eye

Protection from Evil

Ray of Enfeeblement

Spectral Force

 

Read Magic

 

Suggestion

 

Shield

     

Wall of Fog

     

Wizard Mark

     

 

5:

6:

Cloudkill

Anti Magic Shell

Cone of Cold

Contingency

Feeblemind

Flesh to Stone

Khazid's Procurement

Glode of Invuln.

Nulathoes Ninemen

Legend Lore

Snillock's Major Missile

Mislead

Stoneshape

Reincarnation

Teleport

Tentacles

Transmute Rock to Mud

 

Wall of Iron